RUDRA Patel 

PROJECTS / WORK

Behind the projects

Rudra Patel

Game & Level Designer · Visual Storyteller

I design spaces, puzzles, and interactions that invite people to explore. At Carnegie Mellon’s Entertainment Technology Center, I’m bringing together game design, visual storytelling, and collaborative production to create meaningful experiences.

Skills Design, build, refine.

Select a skill to explore.

Level design

Spatial layouts, blockouts, navigation, environmental storytelling, and encounter pacing.

Gameplay prototyping

Puzzle mechanics and interactive systems built with Unreal Engine and Blueprints.

UI / UX

Player-facing interfaces, interaction flows, and clear visual communication.

Production

Team coordination, milestones, task tracking, and turning feedback into actionable changes.

Visual storytelling

Graphic design, videography, editing, and motion graphics with Adobe Creative Suite.

Achievements Milestones along the way.
  • Best Videographer

    Purdue · 2023 & 2024

  • AAF Silver Addy Winner

    American Advertising Federation 2024 Silver Addy Winner (Graphic Design). & 2024

  • Client-driven game development

    Contributed level design and production work to Project Avatar for OptoSigma.

  • Purdue → Carnegie Mellon

    B.S. in Game Design & Development, now pursuing a Master of Entertainment Technology.

Beyond work What keeps me curious.

Games & interactive worlds

Exploring the spaces, mechanics, and moments that make an experience memorable.

Photography & film

Finding stories through composition, movement, lighting, and editing.

Live events & production

Bringing people together through performance and shared experiences.

SELECT A PROJECT TO EXPAND*